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The squirrel hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #20 | 2.625 | 2.625 |
Technical Implementation | #20 | 2.500 | 2.500 |
Graphics/Animation | #20 | 2.500 | 2.500 |
Overall | #25 | 2.100 | 2.100 |
Theme/Limitation | #26 | 1.750 | 1.750 |
Music/Sound | #27 | 1.125 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity 2021.1.13
How does your game apply the optional theme?
It is yet in progress :D Can I change that answer later?
Which diversifiers did you use, if any?
To be filled out
Would you consider the game complete? (At least as a prototype/demo)
Incomplete
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Comments
this was an ok game. the controls were a little frustrating and I found it to difficult to slow down and kept ramming into walls at high speed, but the 3d models were nice.
Thank you for your comment :)
I flew in hot having no idea what I was doing, bonked into the side of a tree, and watched it fly away without the 3 survivors, as bees began to swarm me! Hillarious! XD
It's a fun little game with no time to take anything seriously! Too busy flying through the debris faster than I probably should be in a Teacup.
Thank you for your nice feedback :) That was the initial intent of the game :D
Ah damn. It seems my answers were not saved :( That's sad
Which diversifiers did you use, if any?
Secret – go to the left from the wall
Infinity - the map is generated over and over when you move forward
Under 5 minutes – I could not survive more that 5 minutes
How does your game apply the optional theme?
No
Would you consider the game complete? (At least as a prototype/demo)
It ids a prototype but it is rather complete. Maybe a bit laggy? :D
This looked cool and funny. The controls are very precise and touchy, but that makes it challenging. Once you get offscreen into the blue, it’s really hard to tell what’s happening and basically guaranteed to crash haha. Cool entry!
Thank you! :D Yeah, I definitely agree, it is a challenge to indicate how far the "earth" is. Maybe I'll add some altimeter in the future