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A jam submission

The squirrel heroView game page

You are a squirrel controlling a bowl. Save the fellow squirrels from deadly wasps!
Submitted by My cats and I — 1 day, 7 hours before the deadline
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The squirrel hero's itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Design#202.6252.625
Technical Implementation#202.5002.500
Graphics/Animation#202.5002.500
Overall#252.1002.100
Theme/Limitation#261.7501.750
Music/Sound#271.1251.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Unity 2021.1.13

How does your game apply the optional theme?
It is yet in progress :D Can I change that answer later?

Which diversifiers did you use, if any?
To be filled out

Would you consider the game complete? (At least as a prototype/demo)

Incomplete

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Comments

Submitted(+1)

this was an ok game. the controls were a little frustrating and I found it to difficult to slow down and kept ramming into walls at high speed, but the 3d models were nice.

Developer

Thank you for your comment :)

Submitted(+1)

I flew in hot having no idea what I was doing, bonked into the side of a tree, and watched it fly away without the 3 survivors, as bees began to swarm me! Hillarious! XD

It's a fun little game with no time to take anything seriously! Too busy flying through the debris faster than I probably should be in a Teacup.

Developer

Thank you for your nice feedback :) That was the initial intent of the game :D 

Developer

Ah damn. It seems my answers were not saved :( That's sad

Which diversifiers did you use, if any?

Secret – go to the left from the wall

Infinity - the map is generated over and over when you move forward

Under 5 minutes – I could not survive more that 5 minutes


How does your game apply the optional theme?

No

Would you consider the game complete? (At least as a prototype/demo)

It ids a prototype but it is rather complete. Maybe a bit laggy? :D 

Submitted(+1)

This looked cool and funny. The controls are very precise and touchy, but that makes it challenging. Once you get offscreen into the blue, it’s really hard to tell what’s happening and basically guaranteed to crash haha. Cool entry!

Developer

Thank you! :D Yeah, I definitely agree, it is a challenge to indicate how far the "earth" is. Maybe I'll add some altimeter in the future