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A Pigment Formed in a Realm Outside's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #4 | 3.240 | 3.500 |
Theme | #4 | 3.318 | 3.583 |
Gameplay | #5 | 2.315 | 2.500 |
Overall | #5 | 2.957 | 3.194 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice concept, unfortunately there is no game here :(
A few suggestions:
this looks really nice, like the idea of complimentary colors having more effect. movement feels quite nice. love the music and look&feel of the ships. could easily imagine this beeing a nice timekiller :)
Steering through the levels feels very smooth! Selecting the ammo feels natural and intuitive. Love the idea of the shield absorbing ammo that gives you ammo back. Cool that you also built very distinct different types of enemies to deal with. I noticed a scratched feature seems to have made it into the final build? At least it was not explained in the tutorial, but when you press R, the player turns yellow for 1-2 seconds and a sound is played. What's that about?
Overall nice game though!
The R was supposed to be the reload, it simple recharges your black bullets (displayed on the bottom right)
I like the movement, it really has potential. Yeah, the bug where you can't deal damage and die is a bit unfortunate.
Sorry for the bug with enemies taking no damage. That one's on me and we'll upload a post-jam version fix
Super Cool Concept. The Game Breaking Bug with enemies taking no damage is sad 😥
The theme was super nice implemented and the game looked super polished. Sadly enemies could not be beaten. But the concept is really nice