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Idyll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Ambition | #3 | 3.143 | 3.143 |
Stability | #4 | 3.571 | 3.571 |
Quality of visuals | #5 | 3.643 | 3.643 |
Was this effective? Did it reach its goals, and were its goals clear? | #6 | 1.929 | 1.929 |
Overall | #6 | 2.714 | 2.714 |
Completeness | #7 | 1.286 | 1.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool visuals, looks like the team just ran out of time to add more interaction to the game.
Figured out that you can press tab to increase the little number in the corner of your screen and also zoom out the camera. Otherwise I'm not sure what your intention was, and it feels very incomplete.
I couldn't really do anything in the game.
It looks cool but not much to do.
The small amount of visuals in the project look nice, but there is not much else here.
This project looks very nice and I can see where the art style was going, but I don't know if there is anything to actually do within it.
:|
There is nothing besides that title screen