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Calliosto

13
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A member registered Oct 05, 2023 · View creator page →

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The monster is pretty funny. However, most of it feels very derisive without really doing much with its own ideas. It's okay, nothing special though.

The browser build is broken. In fact, are the two even the same game? They both seem so different. The art is rough and the text is riddled with many grammar issues that make it hard to read.

While I get what the game was going for with adhd paralysis and not being able to do anything, this game feels like a of a mockery of it.  I don't mean to offend but the messaging was poorly written and executed, the ending in particular left a really bad taste in my mouth. To me, it feels like the topic wasn't taken with the care it needed.

Amazing across the board. It looks good, plays well, and uses its simple mechanics in creative ways. I wish there was an actual ending but otherwise it's fantastic.

I thought this was just a Room Simulator for a while because the controls are on the itch page and not in game.  Even then it still feels like a room simulator as the gameplay loop isn't well defined, the mechanics are broken, and I just spent my time staring at the shadow guy. Granted, the art is pretty, but it still feels like a room simulator.

Art is fantastic and really well done. It's short and sweet, which I think is too the games favor, as it doesn't overstay its welcome. I did run into some odd collision  issues that did sour the experience a bit, but overall it's a pretty good project.

Really fun gameplay loop, and definitely a game I'd like to revisit on my own time and actually complete. It captures the feeling of being lost in creepy maze very well. There's some issues with the monster's AI  and the mini game should be shortened, but overall those are more minor issues in what is an otherwise pretty great game.

Visually awesome, it's cool to just look at, and the changes made makes it feel more accessible than other similar products. I do have to knock the game's ambition due to charting very similar territory to prior projects, but otherwise is a very solid project that excels in every other category.

Some polish missing, but overall, my time as a velvet worm was pretty amusing.

Some polish missing, but overall, my time as a velvet worm was pretty amusing.

Some missing textures and some stability issues but otherwise feels complete. The visuals are very cute and distinct, and fit the vibe of the game well. The gameplay is simple but in charming way. Nice job.

Had to play the game off of the developer's computer due to file problems already discussed here. The game is just sort of ok, basically a walking simulator where you look at pretty imagery without a real greater meaning. Visually stunning, but lacking in other regards, especially stability.

This project is fun for a short while., but lacks the content diversity to captivate any attention beyond that. The idea remains quite unique, though.

The small amount of visuals in the project look nice, but there is not much else here.