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Lost Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Judge's Choice | #1 | n/a | n/a |
Graphics | #3 | 3.765 | 3.765 |
Overall | #5 | 3.459 | 3.459 |
Fun/Game Mechanics | #6 | 3.235 | 3.235 |
Theme | #7 | 3.588 | 3.588 |
Originality/Innovation | #7 | 3.353 | 3.353 |
Audio | #7 | 3.353 | 3.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Name
Zaccat
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Comments
I love the originality of the game. It has great background music and well designed map. That adrenaline after being chased by the monsters, I love it! 🐔🐮
Very impressive work in just 3 days. A tutorial or some prompts would be helpful in figuring out what the controls actually do. The game could definitely be expanded by having more puzzles around the different stages, maybe the ghosts could be patrolling around too. I like having to react to the ghost when it locks on to you bit it feels too forgiving right now.
Other than the stages not being submitted in time, this is a well polished game that introduced very innovative gameplay mechanic.
The few complain I have is that the game does not have a proper tutorial for introducing the mechanics, and the stupid collision on the chicken.
hqixeo
Lost knight is a simple RPG game where the player has to locate an objective with limited sight and resources.
+ Well done on the aesthetics part of the game, the characters and textures does not feel out of place.
+ There is a good storyline and a clear goal on what the game wants the players to achieve,
= There is a learning curve on the mechanics. The player is not sure what to do when there are enemies since we are presented with options to throw and enable / disable the torch, only to find out that it does nothing and the only choice is to escape.
- I feel like I did not explore the game's full potential. The objective is easy to find because the enemies chase me there. I did not have the need or the incentive to explore the rest of the map and unlock the rest of the gameplay mechanics.
jng
mobin-mu
can't play the game in browser because of some Godot issues, thumbnail looks great though
Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
Spoiler but the objective is always at the same spot.
Please read description
xdd