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A jam submission

OscarView game page

An action adventure where you explore a strange planet while talking to your character.
Submitted by Ekkran (@EkkranGames) — 46 seconds before the deadline
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Oscar's itch.io page

Results

CriteriaRankScore*Raw Score
How fun is the game?#102.4753.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Oh I see, I didn't realized that tge game should be played with a joypad. Thanks for the clarification, will try it again later. 🙂

Submitted

Hi, quick question. How can I answer the questions? I see the two options, but I found no way to select one of them. Should I see a mouse pointer?  Or are there keys mapped to the answers?

Developer

Hi, there are keys but I mapped them with the joypad, are the RB and LB, I will update it so you can chose the keys, Thanks.

Submitted

I played the game with the joypad :-) it feels much better and it's nice if you can read the full story. But I struggled with the first "Boss" fight. I tried to attack him from behind and I tried jumping on him, but I'm not sure if one of those had any effect on him. And after one or two response the player character went invisible.  :-)  Maybe you could give the player a bit more health back after respawning.

Some other feedback for you: :-)
  I'm not sure how you have implemented the controls in Unity, but on a PS4 controller it's a bit hard, because on the X button which is normally jump you open the pause menu. :-) Jump is on Square and attack on circle. (I think it is easy to fix, if you have used the new input system, if not it could be a bit more complicated.)
And another thing I would try to change is, that if your game should be played with the controller, then the menus should also be usable with the controller. (I think the only thing missing is, that you create a script which pre selects the first button of the menu, from there on I think controller support is already build in.)

Developer

It was my first time doing something for a controller, didn't test the menu with it. I tested it with a Xbox  controller, maybe that's why the buttons are different. The boss lacked the health bar, but it dies if you punch him. Thanks for the feedback is greatly appreciated!