I am curious what is considered a line for our games? Does it only count if we move to the next line with a newline/enter, or is it something more specific like a semicolon marks the end of a line?
As an example, how many lines would you say the following code contains?
using UnityEngine;
public class Character: MonoBehaviour
{
public int test_var1 = 100; public float test_var2 = 200;
void Start()
{ test_var2+=++test_var1;}
}