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They Shall Not Pass's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #9 | 3.611 | 3.611 |
Art/Graphics | #11 | 3.667 | 3.667 |
Gameplay | #15 | 2.889 | 2.889 |
Creativity | #15 | 3.111 | 3.111 |
Overall | #15 | 3.222 | 3.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool sound and cute graphics -I get the Papers Please vibes, but I think the scanning is totally useless, did not come across a single package that couldn't be identified by it's packaging as bad / good.
Little bug I found - I think my employer doesn't seem to care about my wrongly labeled package count :P
Good old Peterbert.
Nice and simple concept, well executed! Great art, SFX, and ambiance! Feels surprisingly relaxing for such a stressful job.
If I mash the red/green buttons it seems to count single boxes multiple times, which leads to either very good scores, or instant game over. (Also, I'm not convinced something good is ever in the "do not open"-boxes, haha)
I really like the daytime changing in the background too!
I love the little 'Oh no' and the title xD It's a fun little job, even if it is super serious for Peterbert, of course. How the boxes look is a nice detail, as well as the ambient sound.
There seems to be a bug that deducts from your scans instead of adding to them (happened to me in the second phase) and as soon as you reach 0 Scans again, you cannot scan anymore :c