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Legend's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #1 | 4.000 | 4.000 |
Fun | #10 | 3.500 | 3.500 |
Scope | #21 | 3.000 | 3.000 |
Completeness | #54 | 3.000 | 3.000 |
Overall | #59 | 3.083 | 3.083 |
Aesthetics | #64 | 3.000 | 3.000 |
Innovation | #129 | 2.000 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- There's a surprising amount of depth packed into the little pico-8 cart. It's also pleasantly challenging.
- Stylish and fun cross between Zelda and a traditional RL. There's a good variety of weapons, enemies, and loot, although the rooms themselves are very similar. A number of tactical and combat options are provided, but rng will play a big part in the success or failure of a run. The controls are simple, keeping all actions to bumps and two buttons, but using items is not intuitive. A good idea executed well, wrapped up in a colorful lo-res package.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes, built on top of last years
Is your game a roguelike or a roguelite? (If not, please don't submit your game)
Yes
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Comments
Nice game!
This is a great little roguelike. I had a lot of fun! Death by spider :(
The limited inventory was a fun little puzzle (maybe taking a ring was too greedy?)
Extremely fun! Died to a spider.
Love the elegance here. At the beginning I really wanted a "Wait" button but tactically smashing vases to skip a turn is WAY more fun.
Any game where I can find a sword in a secret room behind a false wall has my respect.
Great job!
Thanks, I'm glad you liked it :D
This was fun. Death by baby slime. Thank you!