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Badoom!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #27 | 4.000 | 4.000 |
Roguelikeness | #144 | 2.333 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Incomplete
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike or a roguelite?
Yes
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Comments
Cool game! The mechanics of throwing the gun to recover ammo is neat. I think it should work on any enemy though. The first time I played I killed all the green guys first, then ran out of ammo and couldn't do anything to do the purple guys. I like the use of brief pauses to make kills more impactful, and also to give you some chance to prepare to dodge the bullet scatter. The music and sound effects are pretty good. The graphics are a bit basic, but work well enough.
I'm not sure if I doing something wrong, but whenever I kill all the enemies the game just freezes.
…have you tried touching the green portal?
What a bullet hell!
The game is very engaging, fast-paced, reasonably colorful, with appropriate upbeat music.
I cannot play real-time reaction-based games for too long, but it was fun to try!
I like the different use of gun throwing (gaining ammo from the green enemy, diverting the red enemy from its course).
Wanna know a fun fact? Originally, the enemies would spawn more than what is left in game and there was to be a boss, but I didn’t continue and didn’t add the boss… Thanks for playing tho!
Challenging top-down shooter with an interesting reload mechanic.
PROS:
CRITIQUE:
Thanks 4 playing! I’m sure I’ll come back to this game someday so who knows? Might take your feedback and slap some better stuff into it!