The game looked nice, I like the idea but is very hard from the start, scaling difficulty over levels would help. Also, it feels weird that enemies seem to be escaping from you. When there's a fight it wasn't clear there was time involved and when I did it ok or not
Play game
Graveyard Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #122 | 2.858 | 3.500 |
Overall | #123 | 2.449 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike or a roguelite?
Yes
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