Play game
Termina's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #27 | 4.000 | 4.000 |
Roguelikeness | #37 | 4.000 | 4.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike or a roguelite?
Yes
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Comments
Fantastic my favorite submission so far. Combat lacks depth, but the character creation and item system makes up for it. Is a good quick play, but the simple combat is the really only critique I have as it gets repetitive after a while. Still amazing job for a jam, you could make this into a full game and I would pay money for it. I would probably pay money for it right now IMO.
Very nice! Of course the game looks amazing. But what make it for me is the map which is what you'd expect a classic roguelike to look like.
Very cool, reminds me of King's Field. Finding the golden key could be a bit easier though.
Neat visuals. I am curious how you did it - did you use Unity’s regular rendering pipeline and do some post-processing to ASCII-ize it, or did you write a custom ASCII renderer?
Thanks ! Basically, there is a normal Unity scene running in the background with a lowdef camera whose the output is redirected to a texture so I can access the RGB value of each pixel. A function then map each pixel color to the ascii characters that are displayed.