Hi!
I really enjoyed your game. Combat felt really good and the levels looked good.
But sometimes I couldn't really turn like I wanted to. I would have wished for a mouse sense slider in those cases.
I also sometimes had trouble finding where I was supposed to go, because for some wall textures the exits just blend in with the rest. I think a minimap would help in those cases.
I also didn't really notice an effect for picking resitances.
But overall great game!
Play game
pax per mortem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #31 | 3.500 | 3.500 |
Roguelikeness | #86 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
No
Roguelike Elements
Procedural level, items, and enemy generation. 1 Life dungeon delver.
Screenshots
Yes
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