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Veggie Ventures's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #38 | 3.750 | 3.750 |
Overall | #50 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Roguelike Elements
Permadeath, Character Centric, Turn based, Clean Runs, Grid based. It uses procedural generation to populate the grid with environment and hostile entities.
Screenshots
Yes
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Comments
Cucumber crunches carrot. I don't understand what is the lightning (energy) number good for, it seems like I have never used it. I like the puzzle theme and I generally love upgrades so it felt good. But I got bugged once during scene load and had to start over. Overall a solid submision.
How did you get UI and Gameplay this good in ONE WEEK. dam son
if you can give my game a try and a vote too
Incredible!
Did you make it in one week? The UI is spot on and the gameplay with abilities that increase the reach the player has in each turn is great. And all, without speaking that this is a 3D game!
The logic and gameplay itself was created within this week.
Visuals and Audio preexisted (basically all 3d models and the title/game theme). UI assets have been bought at the Asset store and the background images have been created using Midjourney.
I am very happy that you enjoyed it :)