Great Ideal implemented flawlessly,
Still, haven't figured out how to kill the wraith, I will check the sources for it 🤣
Looking forward for more content.
Criteria | Rank | Score* | Raw Score |
Overall | #30 | 3.800 | 3.800 |
Roguelikeness | #41 | 3.800 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Did development of the game take place during the 7DRL Challenge week?
Is your game a roguelike?
Turn-based
Roguelike Elements
permadeath, procedural map generation, turn-based grid tactical movement, multiple ways to handle each situations
Screenshots
Great Ideal implemented flawlessly,
Still, haven't figured out how to kill the wraith, I will check the sources for it 🤣
Looking forward for more content.
How is it possible that I'm the first to comment on such a spectacular roguelike...
In the world of roguelikes, I personally value two things: graphical style and innovative mechanics. In your case, I find myself in front of a project that has managed to awaken those two characteristics in me in an exceptional way.
The idea of being able to take photos and replicate them throughout the world is awesome. It feels very fresh and gives the game a unique style. The range of possibilities and solutions that you have with just the photo mechanic is amazing. From teleporting with a selfie to being able to block enemies' passage or create bridges where before there was only water.
I really like your idea and hope you continue with the project, adding more content. It has a lot of potentials!!
Congratulations on the work done, it's clear you've put in many hours, and the final product is sublime.
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