Really atmospheric, made me want a roguelike version of the 1992 Alone in the Dark game.
I'd like to see what this would've turned into, given more time.
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #51 | 3.667 | 3.667 |
Overall | #76 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Did development of the game take place during the 7DRL Challenge week?
Is your game a roguelike?
Turn-based
Roguelike Elements
The structure of the house is procedurally generated - and eventually the kind of mystery/danger that lurks in the house would be generated, too.
Screenshots
Really atmospheric, made me want a roguelike version of the 1992 Alone in the Dark game.
I'd like to see what this would've turned into, given more time.
Sounds really creepy. Footsteps add a to the atmosphere. Took me a while to figure out space opens the doors.
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