a pretty chill resource management/acquisition game with an interesting sci-fi/mystery setting, plus some subtly intriguing things going on under the surface. I liked the slow pace for a while, but it did feel a bit drawn out towards the end. on one hand, I was a bit disappointed by the lack of a climax after all that buildup (unless I missed something) — but on the other hand, the lack of any explanations or conclusions gave a certain vibe that I really enjoyed.
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Gold on Venus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #118 | 4.000 | 4.000 |
Overall | #261 | 3.455 | 3.455 |
Presentation | #294 | 3.545 | 3.545 |
Gameplay | #404 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I get it's supposed to feel like a slog, but I think just a bit more leniency and feedback-pleasure-juice can make this really shine.
What do you like about your game?
The shaders I made for it, and the various unexpected things that can happen
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