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A jam submission

9-2-5View game page

/naɪn tə faɪv/, submission for Acerola Jam 0.
Submitted by Cyborg — 9 hours, 18 seconds before the deadline
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9-2-5's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#5132.9814.000
Originality#5752.6833.600
Overall#6092.5343.400
Gameplay#6901.9382.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
I like the atmosphere of the game and the overall setting. Also music is quite nice, and I also enjoyed making random voices say funny things.

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Comments

Submitted

fun game about the misery factories that are offices. Theres definitely a win condition after level 10 :copium:. It was fun, once I figured out it was [E] to interact, I thought the loop was fairly straightforward.

It was fun and had some good flavour, especially with respect to the voice lines. I think you couldve given less time earlier so the main management challenge comes in earlier. But on the other hand, this is how offices lure you into a false sense of security, so the commentary on the current pacing is good haha.

congrats on the release

Submitted

You nailed the feel of a classic office space. I liked the nuance of having to print a list out in order to know who to fire instead of just having a waypoint show where to go, a very nice touch there. I would have liked for there to be less time on the clock for there to be more edge but thats just me. Solid work!

Submitted

Hey. I really liked the low-res, almost PS1-esque graphics that were spread through your game, and I think you effectively created a good office environment.

I found your gameplay was difficult to understand, and I would’ve liked some sort of tutorial (even just some text on the main menu) to help guide me as to what I was supposed to do. I found myself wandering aimlessly around the office not really knowing what I was supposed to do, and then made an effort to send all employees home (which did not work but was kinda funny to see all the chairs come out).

Maybe with more time the gameplay could’ve been made better, but good work putting the game out.

Developer(+1)

Hi, thank you for commenting. I didn’t have enough time to make a tutorial but I’ll definitely add one in the future. (and yeah you shouldn’t send all employees home, it’s a bug that i didn’t notice before the submission period ended, the main objective is to kick out all employees from the list, and some extra ones that may be sleeping or something)