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Destroy KABOOM!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #45 | 4.359 | 4.359 |
Overall | #60 | 4.103 | 4.103 |
Presentation | #83 | 4.359 | 4.359 |
Gameplay | #135 | 3.590 | 3.590 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
I love the theme of it all. It gives off tons of 90's action game vibes with it's pre-rendered graphics, cliches, and amatuerness. It's a really good satire and subversion of the boomer shooter genre
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Comments
super original! i love this whole "reverse doom" idea and the modeling and rendering of all these characters makes them look almost like action figures which adds a whimsical feeling to the game. i don't know if this has happened to anyone else but for some reason the game would never spawn kernels for me, maybe if i run it again it could work idk. anyways, this game is super super cool, i really enjoyed the concept. plus the name is really good too! well done!
Yep, the Kernels not spawning is a weird bug that I don't know what the cause is. But it doesn't happen all the time so it's mostly okay for now with a reset.
Anyways thank you! I'm glad you enjoyed it
Fantastic and really interesting concept to be the guy spawning the monsters, really brings me back to playing Dungeonland. I figured out the exploit pretty quickly on my second run to just spawn the biters right next to the player. This concept still has legs, just seems like you’ll have to experiment a lot with KABOOM’s AI and the player spawning resource. Really makes me want to see a full release.
Nice game, great style and concept. Really like the name xD