cute game. I think it doesn't need the timer. The game is difficult enough and timer just adds another level.
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Lost Color Maze (Acerola Jam 0)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #769 | 2.000 | 3.000 |
Gameplay | #770 | 1.667 | 2.500 |
Overall | #819 | 1.722 | 2.583 |
Presentation | #856 | 1.500 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
Every bit of it :) I'm tired, but most of what I've done is something new I learned. I never completed projects of such scale, not mentioning just 12 days :D I'm super proud of atmosphere and smoothness I could achieve. I implemented a lot of interesting mechanics that didn't get into final build, did my first 3d assets, VFX and finally of all my tracks recorded something that is a real soundtrack in a game.
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