Play game
Forest of Doors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #633 | 2.502 | 4.333 |
Presentation | #638 | 2.502 | 4.333 |
Overall | #676 | 2.309 | 4.000 |
Gameplay | #697 | 1.925 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
I'm most proud of the screen filter shader. I've been wanting to make a multipalette color compression effect like this for a while, but was putting it off since Godot didn't have multiple frame targets. It's a bit hacked together, but I think it looks cool!
Leave a comment
Log in with itch.io to leave a comment.
Comments
I liked the aesthetics and also the game feels well made.
Cool short game, but besides sound, it need something more IMO.
experienced the bug mentioned before a few times. Is there a good ending or only the bad ending? Nice game overall. Took me a few tries to figure out, that I just need to wait for further instructions from the entity. I also agree that some sounds would help with the atmosphere. But I still enjoyed this weird place! The screen shader is cool indeed. I noticed it before reading your description. And the controls felt smooth. Great job!
Quite a nice experience, really well crafted graphics. It lacks some ambience music but I can't blame you for it since I didn't put much effort into sound for my own game...
There's a pretty game-breaking bug I experienced : if I was holding a direction key while a dialog triggered, it caused the game to hold down this direction, forcing me to constantly go this way (backwards in my case).
The mysterious entity handing stuff to the player kinda reminds me of Inscryption, in the way it takes the camera's focus.
ah!