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The Plague's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #718 | 2.177 | 2.667 |
Originality | #722 | 2.177 | 2.667 |
Overall | #749 | 1.996 | 2.444 |
Gameplay | #794 | 1.633 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
Its not a usual arcady game jam submission as ists a rather complex game. That made it really stressfull in the end but here we are :)
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Comments
Cool to see a more strategy-focused game in a jam setting!
I think the art and sound design were both great, however, it was challenging to pick up. A more in depth tutorial would've helped a lot.
I maxed out the research tree in about a minute and now I don’t know what else to do. I’ve gotten some event popups but I haven’t noticed any in game impact from them.
Edit: I was brutally executed by my citizens for denying the festival
The fonts are beautiful but abit hard to read. The art was very fitting with the theme. I did'nt know much to do except upgrade the stuffs and quarantine the streets when people died in them. the citizens demanded my resignation and as i felt i was not doing a good job, i obliged. I really like the concept. One feedback i could give would be that i felt powerless, if that was intentional it still fits the theme well.
The art is nice, but the font is hard to read. The gameplay is on the slower side, but has a lot of depth.
I'm sure this game has a lot to offer. Problem is the barrier to gain access to it's content is to high. A gradual introduction would have been good. But obviously time is an issue when making complex games.
I know the font fits the theme but if the gameplay suffers from a hard to read font I advise against using it.