To be honest I kinda feel like im not gonna finish in time. I've only finished the general programming of the game, but most assets are yet to be added. Then again I do have another week, so I dunno
Just kinda wondering how everyone else is doing
I only have three, maybe four days tops, that I will actually be able to do any work. My schedule is:
1) Make a demo level and main menu, bake lighting
2) Make and animate the final 2 enemies I need and set up enemy AI
3) Fix the issue I've been having with my main mechanic (dualwielding)
4) General polish & bugfixing
Time management is crucial in situations like these! Good luck to everyone!
This is the point where my terrible code practices start to cause issues and things get complicated xD. I definitely won't be able to have the amount of polish I originally wanted, but I think I'll be able to submit something decent. All I have left to do is the main mechanic (which you'll have to play my game to find out), menus, scores, levels, and of course polish.
My reason for doing this jam was to help develop my custom game engine, and I've already learned so much of how it can improve. So in my book, I've already won!