Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

New Feature : Cycling

A topic by Adventuron created Oct 15, 2019 Views: 93 Replies: 1
Viewing posts 1 to 2
Host

Hello,

Just heads up. I finished adding my implementation of command cycling, and added some very rough examples of its usage in the document here:

https://adventuron.io/docs/tut/#CycleCommandCookbook

I think it's more useful than execute_one_at_random because it can guarantee that the same command will never be executed twice in a row whilst being random. You can also configure it for predictable cycle order, plus skipping.

There will be a few more features added to this command in future, and there are a few more settings that I haven't documented yet too, but I think most people will use it in exactly the way demonstrated.

Chris

Submitted

This works nicely, but requires version 1.0.0 Beta 7p. Thank you.