I have two tables in different rooms defined as follows:
coffee_table : scenery "a coffee table" start_at = "room04";
reading_table : scenery "a reading table" start_at = "room05";
I visited room05 first and tested the reading table. I then went to room04 and tested the coffee table, only to be surprised by this:>GET TABLE
The reading table is not here.
What's going on here? Why is it trying to get a table in another room when there's a perfectly good table in this room?