There are some things I don't quite understand.
Most of the puzzles I can just solve by dragging my slime across whatever terrain (except lava). Like, I don't need to push the blocks out of the way or anything, which I see is a mechanic, I can just drag the slime across. Is that intended behavior?
Other than that, the flowlab game plays music only some of the time. I also don't know if this is intended, but it was a bit distracting when it started playing only in one of the levels and then went quiet again.
Either way, I think the game has a very fun concept, and with some more polish and player onboarding, it could be a very good game.
Play game
A Slime's Journey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Emotional Engagement | #268 | 1.021 | 1.667 |
Characterization | #272 | 1.021 | 1.667 |
Mental Engagement | #279 | 1.021 | 1.667 |
Overall | #280 | 1.021 | 1.667 |
Overall | #287 | 0.987 | 1.611 |
Atmosphere | #289 | 1.021 | 1.667 |
Lasting Impression | #297 | 0.816 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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