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Busy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mental Engagement | #81 | 2.778 | 2.778 |
Atmosphere | #92 | 3.444 | 3.444 |
Emotional Engagement | #94 | 2.556 | 2.556 |
Lasting Impression | #98 | 2.889 | 2.889 |
Overall | #105 | 2.815 | 2.815 |
Overall | #107 | 2.889 | 2.889 |
Characterization | #143 | 2.333 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
For this one I alternated between gleefully collecting the coins and being anxious what was coming next. This one's rich with atmosphere and evokes a lot of feelings over the course of a few minutes. The only thing that disappointed me was when it ended. I hope you expand on this or make another experience that builds on these ideas.
Nice Work Very Interesting 2d To 3d Mechanics
thanks
Would You Also Rate My Game Am Having Trouble Getting Ratings
ok, will check out! im gonna try grab a 2nd phone if i can find one, test the multiplayer but looks cool (intros very cool)
Good one! the controls are responsive , and the gameplay has a way of instructing the player, the first part (2d) familiarizes the player on the basic movements and mechanics , then it jumps to 3d , exploring the surreal world. great art and design by the way! keep it up!
Thanks! I designed it to be as instructive as i could cause my family were the playtesters
a little bit dizzy after playing for too long, but it is cool to see 2D game and suddenly transition to a 3D game.
haha yes, i got pretty carried away with camera cuts / tone shifts
This is such a strange and almost eerie game, I LOVE it! Gives me vibes of that one game called LSD - Dream Emulator on PS1.
I’d absolutely play a full game like this. I felt I was in a strange dream.
Awesome job!!
My only complaint is the thumbnail, I think you could use something more eye catching so people don’t miss out on this unique and strange experience.
Thanks! and yes, i think i know what you mean by the thumbnail:
'Cause i finished coding so close to the deadline (friday the night before jam submission) i didnt quite have time to pick out a proper thumbnail, i also ran with the original prototype name
And it was gonna be even more dreamlike, was gonna have a crossfading slideshow menu thing, and that trailer vid was supposed to go in the title too ( cant add videos to webgl unity builds unless links :( )
This was a wild experience?
that is the correct answer👍😂