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Project Foxblade Combat Demo v0.2's itch.io pageComments
I played your game and I found it pretty good. I really like the main character, plus the style of play was something I was missing.
The pixel art was also enjoyable. I found the filter a bit weird on my eyes, but then you probably added it to complement the style. Overall, I would like to see more of it. ^^
Wow. So nice to have so many filters options. Plus now that I could play more, I have also compliment the sound. The music and voice is very good, like it really belongs ot this character. I'm also impressed that you have done this in Unity. I have given you a follow so I can watch your future posts. ^^
Thanks for playing!
I know I already responded on Discord but I'll re-reply here in case any others encounter the same thing: AP can be restored by blocking an enemy's attack (use Z key to block - X on a 360 gamepad, Square on a PS3 gamepad) and then immediately chaining an attack. You can also chain an additional 3-hit combo onto that counterattack and gain even more AP back.
Item drops and consumable item use is being considered for a future demo however (in addition to more varied enemy types and behaviors)
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