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A jam submission

Unholy Commotion [DD30 Demo]View game page

The only thing standing between you and a good night's sleep are the legions of the undead!
Submitted by Jasozz — 2 days, 3 hours before the deadline
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Unholy Commotion [DD30 Demo]'s itch.io page

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Comments

Submitted (1 edit) (+1)

This was FUN. The music and sfx are great too. How long have you been working on this?

Developer

Thanks! Probably about 8 months or so in my free time.

-100 mouse sensitivity is not sensitive enough, need to about triple it
-if pressing [Esc] pauses the game, pressing [Esc] again should unpause it
-I'd want slap/weapon hit on RMB, when it doesn't do anything 
-I can't tell what's the health of the enemies, which feels like crucial information
-add Luger
-cool minimap, probably too small to be useful, not sure yet
-if you reward shooting barrels, I feel like shit not doing it as it's suboptimal, but doing it is tedious and not fun
-ran into exit randomly, making floor "segmentation" through blackscreens really weird

The game looks good, sounds good, feels good, but the design is absolute unfocused horseshit.
There's nothing cohesive to the levels or reason for fighting. 
The coins feel like they only exist because it's a thing in other games. 
I think those are good problems to have though. Good luck.

Developer (1 edit)

- 100 mouse sensitivity makes it impossible to play for me, how low is your mouse sensitivity?

- RMB is alt fire on guns that have one, but you can just rebind it if it bugs you

- there's a button to expand and PTZ the map, MMB by default

- not sure how you hit a level exit randomly when there's a big glowing EXIT sign above it

- not sure how everything feels unfocused, it's a fairly linear progression through a crypt defeating undead until you defeat a boss. There's not much lore/exposition so far, granted, but what is there supports the setting 

- the coins are... Literal currency... For buying new guns and upgrades...

Fair point on barrel/urn tedium, might look at increasing reward yield and decreasing occurrences, or at least making sure you don't always have to go out of your way for them

-No need for the excuses, I'm probably just not your target audience and trying to tell you what things put me off from playing it.
-My mouse is on mid sensitivity setting in W10, it takes me about 20cm of mouse movement to do a 360 on 100, where I'd want it at about 5 or so.
-I understand what the coins are and what they do, the issue for me is that there's no reason for them to be there other than the need for currency
-I ran three corridors and found the stairs down without ever hitting a room

In short, you don't have to convince me what the things in the game are supposed to do, I don't care.
I'm also not trying to be an asshole, only trying to pinpoint what I was thinking when playing.

Submitted (1 edit) (+1)

Hey, very enjoyable game, very polished! Gameplay is really satisfying. Cool music with energetic vibes. I think bug happend when I couldn't buy a gun, I bought one item, then two machine guns left they looked the same, but had different cost 400$ and 1200$, I had 800$ and couldnt buy that for 400, later I found secret area with chests and got more cash and were able to buy one for 1200.
Also, could you make faster coins count, or add skip to end results, please.
Went it through, boss is awesome, cool cutscene.
Let's see you in steam later! :)