You know i quite see potential in the dashing mechanics, but it has to be infinite or really quick to cool down, also you could consider a button that maintain the direction of your ship so to fire while strafing. Is this project gonna be a game?
Dashing's something I need to work on, I've been considering giving it damage or I-frames.
The ressource that limits it right now isn't thought out and doesn't regen fast enough I agree.
"Strafing" is out of the question though, the game's supposed to be like Luftrausers, which is all about dogfighting, though I may add some slight "aiming" towards the mouse within an angle from the ship.
I want it to be a definitive game, the scope of it seems small and reasonable, and so far the project has only been going on for about three weeks.
Comments
the movement is very hard to me, also you can get one shot pretty easily so maybe add invincibility frames on hit
You know i quite see potential in the dashing mechanics, but it has to be infinite or really quick to cool down, also you could consider a button that maintain the direction of your ship so to fire while strafing.
Is this project gonna be a game?
Dashing's something I need to work on, I've been considering giving it damage or I-frames.
The ressource that limits it right now isn't thought out and doesn't regen fast enough I agree.
"Strafing" is out of the question though, the game's supposed to be like Luftrausers, which is all about dogfighting, though I may add some slight "aiming" towards the mouse within an angle from the ship.
I want it to be a definitive game, the scope of it seems small and reasonable, and so far the project has only been going on for about three weeks.