i really didn't like how the hitbox isn't centered over the sprite vertically, diagonal movement seems to be faster than vertical or horizontal individually and overall your movement speed, your paddle size and the balls movement feels nothing like pong
i didn't like how you have to build dash meter instead of it just being a move with like a cooldown or a recovery state, the attack hitboxes seems too small and to last for too short a time
i found a ton of debug shit on the screen too, but i like the sprites and the sfx
I went into the training mode trying to figure out how to switch to my favorite-looking guy the wizard, but couldn't. Why? Because running around and hitting back the balls is damn addictive. The sound effects are great, really like how the hit sound of the characters are different, and have at least two so you don't have to listen to the same clang. That alone made me try all of them.
The power of the shift key might be too much for me. Probably by design? It feels like by pressing it I run over the point while without it I do not reach forcing me to aim it carefully. Especially on the slow to activate wizard.
Comments
i really didn't like how the hitbox isn't centered over the sprite vertically, diagonal movement seems to be faster than vertical or horizontal individually and overall your movement speed, your paddle size and the balls movement feels nothing like pong
i didn't like how you have to build dash meter instead of it just being a move with like a cooldown or a recovery state, the attack hitboxes seems too small and to last for too short a time
i found a ton of debug shit on the screen too, but i like the sprites and the sfx
I went into the training mode trying to figure out how to switch to my favorite-looking guy the wizard, but couldn't. Why? Because running around and hitting back the balls is damn addictive. The sound effects are great, really like how the hit sound of the characters are different, and have at least two so you don't have to listen to the same clang. That alone made me try all of them.
The power of the shift key might be too much for me. Probably by design? It feels like by pressing it I run over the point while without it I do not reach forcing me to aim it carefully. Especially on the slow to activate wizard.
I suck at it. It plays really solid . A Wizard is pretty cool but Homura best girl.