Fun demo as usual. I didn't have the opportunity to try the new class yet, but it seemed pretty overpowered fun.
Feats are fun and pretty satisfying to get. For the most part, I just play worse trying to get last hits with specific abilities instead of just finishing people off with standard attacks.
I haven't had any performance issues, but I've been playing exclusively on client version.
I liked the new random character option and I recommend others try it when playing
A few really minor nitpicks
For the most part, you've done a great job making it visible which team each hitbox belongs to, but I had trouble telling when it came to the new character's honey tiles
feat wheel can't be opened while feat notification is on screen
It would be nice to have a pause option when playing in a solo arena
I feel like name character limit is a little too short. Also, if I buy premium version can you let me use naughty words?
I pretty love this game, reminds me old good times with ROTMG. Been playing ninja master this time, but at some point game got broken on invisibility skill usage (worked okay a few times before that), it just freezed and browser suggested to kill this tab.
Also, consider joining the gotad discord (linked in itch page). We've got some fellow devs in the dev chat who are fans of your game (myself included) that would like seeing your progress posts and stuff!
>Do you remember which map you were on? It was stack dungeon, blue area. > playtest pvp Sorry, I don't really have too much spare time to play it more for now, will have some more fun with finished version I think. >joining the gotad discord And I don't use discord, sorry. But glad to hear you guys like my game.
Fun and ambitious idea, but performance is insufficient for an online action game. I'm sure it'll be hard to, but good luck making it run better. And stop with the name censoring, coward.
Strange. Typically people have problems on FF, not chrome. I'll look into it. Running a bunch of different apps/tabs obviously might slow things down, too, but I won't patronize you.
There's a client build download link down the page. That one has music, feats, class unlocks, hosting etc and I recomend it
I´d say that´s quite a solid foundation though I´m not that big into these kind of io games. I´d have liked a way to see what kind of ring I´m equipping before I equip it. Maybe there is and I couldn´t find it?
Thanks dude. If you want to see what an item does, just scroll your cursor over it while it's on the ground. Or you can just pick it up, and if you don't like it, swap it with the one you discarded.
Comments
Fun demo as usual. I didn't have the opportunity to try the new class yet, but it seemed pretty
overpoweredfun.Feats are fun and pretty satisfying to get. For the most part, I just play worse trying to get last hits with specific abilities instead of just finishing people off with standard attacks.
I haven't had any performance issues, but I've been playing exclusively on client version.
I liked the new random character option and I recommend others try it when playing
A few really minor nitpicks
Good game and impressively fast progress.
love you
I pretty love this game, reminds me old good times with ROTMG.
Been playing ninja master this time, but at some point game got broken on invisibility skill usage (worked okay a few times before that), it just freezed and browser suggested to kill this tab.
Thanks bro that's the homage I was going for.
I've never seen that bug before but I'll check it out. Do you remember which map you were on?
You should playtest pvp with us tonight (Saturday) around 730 pm CST! Could always download the client too for butter performance
Also, consider joining the gotad discord (linked in itch page). We've got some fellow devs in the dev chat who are fans of your game (myself included) that would like seeing your progress posts and stuff!
>Do you remember which map you were on?
It was stack dungeon, blue area.
> playtest pvp
Sorry, I don't really have too much spare time to play it more for now, will have some more fun with finished version I think.
>joining the gotad discord
And I don't use discord, sorry. But glad to hear you guys like my game.
Anyway, keep it up! :)
Played this! Was on FF.
- Performance was pretty bad and I was in a solo arena. This is going to be hard to do better.
- I played Warrior and it felt like my shots were never connecting but my aim is probably terrible since I usually play on controller.
Overall good progress, looks like it could be fun! Keep up the good work!
Thanks man. I'll keep working on optimizing things up.
The client version (below) seems to work for more people.
Thanks for playing!
Fun and ambitious idea, but performance is insufficient for an online action game. I'm sure it'll be hard to, but good luck making it run better.
And stop with the name censoring, coward.What browser were you using?
Chrome, I have 8GB of RAM and a total of 3.5GHz in my CPU.
Strange. Typically people have problems on FF, not chrome. I'll look into it. Running a bunch of different apps/tabs obviously might slow things down, too, but I won't patronize you.
There's a client build download link down the page. That one has music, feats, class unlocks, hosting etc and I recomend it
I´d say that´s quite a solid foundation though I´m not that big into these kind of io games. I´d have liked a way to see what kind of ring I´m equipping before I equip it. Maybe there is and I couldn´t find it?
Thanks dude.
If you want to see what an item does, just scroll your cursor over it while it's on the ground. Or you can just pick it up, and if you don't like it, swap it with the one you discarded.