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A jam submission

Dream ChildView game page

An action/adventure platformer with some RPG elements!
Submitted by dreamchilddev — 1 day, 14 hours before the deadline
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Dream Child's itch.io page

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Comments

Submitted(+1)

The Shaders for all the Ethereal Stuff are simple but great, good Job. Light from the flashlight shouldn't hit ethereal walls tho I think.

Ghosts move incredibly slow, had to wait ages for them to catch up.

Atmosphere overall is really cute, I like it.

Camera controls feel a bit weird, is your camera rotation focus somewhere in front of the Player or moving around or something?

In the Menu, the selected item/quest/whatever should be highlighted not dimmed I think. You have it that way with the big selection markings on the top, but you dim the quest thats currently selected, had me confused a bit.

Map also doesn't work in the Dreamloop, don't know if intended, since it seems to be a simple circular streat with 2 caves, or bug.

Since the Game takes place in the evening/in your Dreams, shouldn't you be wearing a Pyjama or something instead of a shirt and shorts?

in Ego perspective the book floats pretty visible in the Camera, looks weird. Also no Jumping in ego perspective?

Book tells me to press TAB to wakeup, but thats bound to opening the book. F to interact did the trick, should be shown in the book.

Couldn't find the Key to get through the Ice barrier. Maybe I'm just too retarded for puzzlegames, spent the rest playing around with the interactable Things in the House, throwing toiletpaper around, etc. 

Fun game, good Job!

Developer(+1)

-They're mostly placeholders, but I appreciate it! I'm putting them on separate layers so the flashlight will ignore them, good call.

-Their speed is bugged. I had it tied to the player's speed multiplied by Time.deltaTime for some reason? In any case, I fixed that and it will be in the next update.

-I wrote a bunch of little music loops that will replace the placeholder dialogue music, so the next update will feel even comfier. 😌

-The camera follow pivot point is a bit above and in front of the player. I plan on overhauling the camera later on, so it's at the bottom of my todo list at the moment.

-Good call, I didn't even think about that.

-The map will be fixed when I figure out how to program a virtual mouse cursor controlled by a joystick. I'm using Unity 2017.1 and upgrading isn't an option at this point.

-I agree and it's something I already thought about. I made a simple clothing system that will be in the next update. 😌

-That's a glitch and I fixed it already.  Also, I disabled jumping in first person because I couldn't think of a clever way to prevent prop jumping, lol. That will change eventually.

-Also a glitch that I fixed. I apologize because it's frustrating when that happens.

-The key is in a mudball that you find in the home world. You have to put said mudball in the washing machine to get the key. Unfortunately, the key is glitched and doesn't get placed in the Infobook podium. I fixed it, though.

I'm glad you had fun! Thank you for playing and providing such useful feedback!