I solved the mystery after using only 1 hint! The text solving system is great and when you input the wrong answer it actually tells you why instead of just saying wrong. I liked that you could zoom and inspect the scene entirely. It wasn't intuitive that right click zoomed out, maybe adding escape to do it as well would help. Overall I liked the difficulty and solving it felt good. Look forward to more mysteries!
Got through the demo pretty quickly and didn't notice any bugs.
Whenever possible, I feel like it would be better for the player to give responses by interacting with the diorama instead of text input (such selecting what object was used for a crime rather than typing its name in the response box)
bare bones diorama was good for the demo, but having very few objects and red herrings scattered about made the mystery pretty straightforward.
instantly zooming in/out when selecting an object felt a little sudden
Camera controls were fine for the demo, but I wonder if it may become an issue with a larger, more complex diorama with multiple rooms. If something like that were to exist, I think I'd rather move the camera more like a first-person game with noclip.
Seems like a promising demo with a lot of room for development
Comments
I solved the mystery after using only 1 hint! The text solving system is great and when you input the wrong answer it actually tells you why instead of just saying wrong. I liked that you could zoom and inspect the scene entirely. It wasn't intuitive that right click zoomed out, maybe adding escape to do it as well would help. Overall I liked the difficulty and solving it felt good. Look forward to more mysteries!
Thanks for playing!!
Got through the demo pretty quickly and didn't notice any bugs.
Seems like a promising demo with a lot of room for development
❤