Extremely polished and feels very complete. I enjoyed it but there was something that started to really grind my gears. As far as I saw there is no way to avoid stuff auto-equipping when you pick them up with a free slot. And I actually wanted to keep blocking with my weapon instead of having a skill on my RMB. Which meant I had to constantly go into my inventory to unequip whatever gem I picked up. It was really annoying
Play game
Archtower's itch.io pageComments
Played for a while, got to 3-2 I believe: very fun game! Feels very polished as well.
A few notes from my gameplay:
- the enemies I've encountered were rather weak except the stealthy guys, game felt a bit too easy but that might be just me;
- the crystals/gems are a lot of fun: the fire wave, bear trap and poisonous spit felt very strong, however the melee ones were either too basic or kinda weak;
- I had ???? characters in my character's info, like its HP, EXP etc, got a screenshot;
Submitted
FIENDRISEMost important demo changes since last demoday (DD 57):
- You can block with melee weapons (except brass knuckles) if your second hand is empty or a trinket is used
- Clan Hall is filled with decorations and new characters
- New quest in the Clan Hall
- Added Polish localization!
- Added new fonts: big, normal, thin, small
- Level 1-1 redesigned
- The damage of unarmed attacks is based on STR/DEX (whichever is higher), not just STR alone
- Trinkets are available to all classes except "Firestarter" and "Electro"
- Increased bleed damage for the “Bleeding Cut” crystal
- Significantly increased the chance of burning for the “Fire Bolt" crystal
- The manual has been redesigned, instead of a book, it is available in the dialog with the Advisor in the camp
- Rewrote code of item description displaying
- Fixed incorrect height of combat text flying out of enemies
- Bugfix, often throwing the smoke bottle of blue cultists was too fast
- Some of the achievements are hidden, you can find hints through game playing (for old saves, descriptions of already known achievements will not be hidden)
Leave a comment
Log in with itch.io to leave a comment.