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Magic Signs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #79 | 2.292 | 3.400 |
Presentation | #89 | 2.023 | 3.000 |
Overall | #90 | 1.978 | 2.933 |
Fun | #96 | 1.618 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great idea and execution. It was very difficult for me to pass signs though. What packages/external libraries have you used? Some wrapper for OpenCV?
Hey Celmer, thanks for the feedback!, for this one I used Barracuda for Unity with a model created in Python
Interesting idea for a game.
Thank you very much Sinebeast
Vey fun game, if my camera was better i could be a more neat experience. Great job :D
Thanks for your feedback Elio!, it might have been the model and not your camera, jejeje.
Magic Signs is a game that uses a Deep Learning model to classify ASL Fingerspelling hand signs.
The way I introduced the "BREAKING THE RULES" theme was by adding magic spells that take matter (the asteroid) and disappears it without any consequence. In some way, it is about breaking some preestablished physics laws or rules.
Here you take the role of a newly discovered Mage that needs to learn to see Hand Signs in their mind and then, with the appropriate one, make the hazard disappear.
To play the game, you need to make the hand sign for one of the following letters:
The difficulty is in being able to sustain the hand sign long enough to charge your magical power and vanish the asteroid before it hurts your ship and your crew.
If you have issues:
Notes about the game: