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Magic Signs is a game that uses a Deep Learning model to classify ASL Fingerspelling hand signs.

The way I introduced the "BREAKING THE RULES" theme was by adding magic spells that take matter (the asteroid) and disappears it without any consequence. In some way, it is about breaking some preestablished physics laws or rules.

Here you take the role of a newly discovered Mage that needs to learn to see Hand Signs in their mind and then, with the appropriate one, make the hazard disappear.

To play the game, you need to make the hand sign for one of the following letters:

  • C
  • R
  • O
  • W

The difficulty is in being able to sustain the hand sign long enough to charge your magical power and vanish the asteroid before it hurts your ship and your crew.

If you have issues:

  • Try moving your hand near/around the camera along the edges and so on until you see the letter being identified.
  • Try using instead your left hand because the camera might be mirrored.
  • Try to make your hand the biggest thing you can see inside the camera space at the bottom.
  • Try no to have a light behind you.

Notes about the game:

  • The model required for the game was trained by me using multiple datasets from Kaggle.
  • Models, graphics, sounds, and all things visual were downloaded from Unity's asset store and integrated by me to make the game.