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EcoSim's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #31 | 3.364 | 3.364 |
Presentation | #37 | 3.273 | 3.273 |
Overall | #38 | 3.152 | 3.152 |
Fun | #45 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is one of those games that would make a great learning tool (be it AI programming or population control). Nicely done!
Excellent, I love the concept. How do the animals move? do they move randomly or something more intelligently?
Its random movement where they choose a random location within a radius of themselves to move to. Unless they find food or a mate, at which point they move towards it instead.
Everything seems to work, they move, they eat, they mate. It could use a way to get some kind of overview, how many of each animal is there at the moment? Is the population declining or rising? A zoom in and out.
It's a working ecoSim, and that's good. Solid result for a jam.
I like the concept, but the game is paused for me. I can control everything, but nothing is alive
The P key can be used to pause/unpause the simulation
I like the concept. The camera needs work.
This was a cool simulation! Fun to watch them and add bushes for them to eat -i like the simple style too -nice work! :D
It is actually a cool concept; but not much is going on in terms of entities.
I am more impressed by the amount of entities that can be simulated on screen without lag rather than the game :)
Great job nonetheless!