Combat is a little slow but does feel ok, the parry mechanic was nice. I had a bug that kept spawning cubes under my feet and made me stuck any time I jumped, only way out of it was flying. Looking forward to the next iterations of the game.
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A member registered Apr 25, 2021 · View creator page →
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Protect your castle against the horde of hungry mushrooms!
Strategy
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Physics-based rocket piloting! Drift to avoid asteroids, and use them to break the hostile robots.
Puzzle
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The game feels super smooth and easy to play. Kudos on the tutorial - it's really well done! I'm a big fan of the dodge mechanic; it's pretty cool. Oh, and I noticed that when you equip items, it shows up in both 2D and 3D character models. Nice touch!
Just a small suggestion: maybe make the archer's Q cover a bigger area? It feels a bit small as an AoE right now. Overall, this is really awesome demo. Keep it up!
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