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A jam submission

WallaxView game page

Submitted by TechEpic — 3 hours, 9 minutes before the deadline
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Wallax's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#313.1503.150
Overall#492.9502.950
Presentation#522.9002.900
Originality#662.8002.800

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Simple but fun to play. Is the maze precodurally generated?

Developer

No

Submitted

I jumped out of the play area, is that okay?))

Developer

Yup, but not really advisable unless you're about to die. The difficulty ramps up with time, so the more time you spend out of bounds (and not searching for capsules), the more trouble you'll have.

Submitted(+1)

Original game with groovy music and a zesty difficulty level. Well done!

Submitted

This was a fun game, it remminds me a pac-man but a lot more difficult, those drones are dangerous D: jajaja

Developer

We probably could've made it a little bit more forgiving. The player knockback from taking damage was actually intended to be way lower, but for unknown reasons, was drastically increased in the WebGL version.

Submitted

Fun little game. Felt a bit like Pacman.  The score on the top was unfortunately cut off when playing in the browser. If you continue working on it maybe you can experiment with some indication for the teleport skill. I had a hard time estimating where exactly I will end up.

Developer(+1)

The teleportation could only go in the directions, and would always bring you to the other side of the wall and pressed against it. I can see why someone who didn't code it to do that would have some trouble without an indicator, though. I noticed the score being cut off, but I assumed everyone would play in fullscreen, and it wasn't cut off (for me) in fullscreen.


Building for WebGL introduced a myriad of bugs not present in the offline build, and I didn't have the time or energy to try to fix them.

Submitted

Fun little game. Felt a bit like Pacman.  The score on the top was unfortunately cut off when playing in the browser. If you continue working on it maybe you can experiment with some indication for the teleport skill. I had a hard time estimating where exactly I will end up.

Submitted (1 edit) (+1)

I suck at this game but it's very fun! Lots of tense moments weaving past enemies and teleporting just in time. Nice visuals too. Fantastic work.

Submitted

Was really fun to run away from the ai in this and teleport out of their range!  Fun game!  Great job! :D