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CrimeBots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #7 | 4.143 | 4.143 |
Presentation | #13 | 3.929 | 3.929 |
Overall | #17 | 3.643 | 3.643 |
Fun | #43 | 2.857 | 2.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Reminds me a lot of Autobots, except the idea is to do crime rather than build settlements. xD Very neat, loved it!
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Thanks! Do you mean Autonauts? I'm very much inspired by that game, I loved it :
Yeah, that's what I meant. Apparently, I had Transformers on the brain. xD
Once getting over the learning curve of how to program the little bots, I really enjoyed the game play available. A lot of potential if continued to be worked on
click on a robot and pause it, then learn how to program them by trying similar lines of code. Lots of possibilities. Mean't to be something you have to learn a little to play. Intend to continue adding interactable items to the enviroment and for it to be a no d of open play ground where users can discover new behaviours.
Pretty and original but unplayable. Nothing in the controls and UI made sense to me. No matter what bot i clicked i always had the same command line open. None of the commands i tried were accepted. You start with the player bot and he is the only one without "prebaked" command lines, but good luck trying to program him or to get back to him once you switched to different bots out of curiosity.
This game looks like it has a lot of promise. I had a difficult time figuring out how to program the robots. Everything happens so quickly that typing in commands seem to take too long. Maybe a click a command would be better since gameplay is primarily mouse driven. Really liked the look of the game, though.
It's kind of confusing but it's fun to reprogram random pedestrians to beat up everyone.