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RobotBashers's itch.io pageWhich parts of the entry did you NOT make?
GridBox Prototype assets, gear icon
Which parts of the entry did you make BEFORE the jam?
None
How many people were on your team?
2
What engine / tools did you use for the entry?
Unity
How did your jam go? Did you enjoy the topic and limitation(s)?
The Jam was great, the actual project turned out to be a nightmare.
How do you feel about the jam being unranked?
No hard feelings
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Comments
Strong effort but the controls were pretty unituitive, think mapping rotation to A and D would have felt smoother. Big project to undertake in 7 days tho with just the two of you! Keep it up!
Hey Poseidon2015, thanks for replying! I totally agree, the controls, specifically the camera movement were pretty gross. The camera controls were one of the last things to get tacked on so they got the least love. I have made games that utilize a much more comfortable movement and camera control system, but didn't have the time to do it this time.
Unfortunately, due to complications, I ended up doing most of the work on this project, so what you're really seeing is a project designed for two people, where mostly only one guy worked on it.