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Hey Poseidon2015, thanks for replying! I totally agree, the controls, specifically the camera movement were pretty gross. The camera controls were one of the last things to get tacked on so they got the least love. I have made games that utilize a much more comfortable movement and camera control system, but didn't have the time to do it this time.

Unfortunately, due to complications, I ended up doing most of the work on this project, so what you're really seeing is a project designed for two people, where mostly only one guy worked on it.