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Murder without a WIT:NES's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Narrative | #3 | 3.469 | 3.800 |
Quality of writing | #4 | 3.286 | 3.600 |
Presentation | #5 | 3.104 | 3.400 |
Theme incorporation | #5 | 3.286 | 3.600 |
Overall | #7 | 3.031 | 3.320 |
Mechanics | #8 | 2.008 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice murder mystery! I also got stuck after talking to Irina about dating. Loved the intricate characters and their motives and how you interview each one to get to the bottom of the case.
I really liked the background music and the art! There are various typos in the story (I think I counted at least ten), but they do not diminish the experience.
In the end I could not manage to solve the case, I somehow was missing some information.
Hey, just wanted to let you know that I got stuck when talking to Irisa about dating. I guess there is no exit path from that node.
But I've really enjoyed your game so far! Interested to see what comes next and figure out the murderer. :D
Thanks for letting us know and thanks so much for playing our game! We've got it corrected now.
Thanks!
I now played it again. Unfortunately, for some reason, I seem to be stuck. I think I have an idea who the murderer is, but I don't have the option to decide in the game. I only have the option "Do I have enough information to solve the case?" and it results in:
![](https://img.itch.zone/aW1nLzEyMTk0NjYxLnBuZw==/original/AOT%2FLp.png)
But I've clicked through every option that is presented to me. I don't think I can do anything else that I haven't done already.
Btw, a couple of small typos that caught my eye:
Also, so you know, the background music is not set to loop, so it just stops after a while.
There are 6 options you specifically have to click on before it will let you move on to the ending. I checked the code, so you must have missed at least one.
I really do appreciate you playing the game, and giving us such detailed feedback.
This is the game state I end up at: