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Zanzavar

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A member registered May 24, 2017 · View creator page →

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Very interesting concept. I liked the idea of surveillance as part of the game cycle - you spend most of the game monitoring the patients and reading through documentation, as a medical scientist would do. In the end I did not manage to decipher the genomes, however I really liked the premise and the overall game idea. Perhaps it could benefit from multiple cycles going from easy to difficult, e.g. starting with one patient and figuring out the antidote, then adding a new patient and so on. Wonderful implementation of the theme and great gif art <3

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Very funny and well-written submission! Some missed potential for gaming mechanics IMHO: multiple paths to get to the squirrel, a mini-game where you try to catch it with the net, the trap sequence, e.t.c. Lots of potential there for a humorous investigation game :)

Excellent submission, great use of the theme, audio and simple but solid mechanics to weave your escape. I really liked this concept as it toys with serious matters like home abuse and loneliness. I would like it to be a bit longer so as to be able to find out a bit more on the two main characters relationship, their past and the abuser's personality. 

I can see this concept grow to a longer and more serious psychological thriller/interactive novel which could increase awareness for this subject matter. A well rounded and bold submission, congrats!  

Beautiful story and an innovative use of the 3 hits mechanism! I liked the subtle use of sounds and the quirky writing, the little mouse was a character of his own <3 Great submission!

This game is probably unfinished :/

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Nice murder mystery! I also got stuck after talking to Irina about dating. Loved the intricate characters and their motives and how you interview each one to get to the bottom of the case. 

Interesting use of the audio feature, as soon as you grasp it it all makes sense. Perhaps story could be developed a bit more and/or add a bit more puzzle mechanics to turn it into a full puzzle game? (like additional visual cues apart from the sounds) Very original idea nonetheless! 

Very nice surveillance concept and many interesting characters to discover. I could easily imagine the story to be expandable to a small shippable mystery game or a one-shot role playing session. Congrats! 

Great direction, atmosphere and very to-the point use of the theme! Loved the art, audio and concept and the use of Midjourney for the characters and the asylum. Played it a few times and got a few different endings :) Awesome work!

Beautiful atmosphere and lore! Loved the dithered images of the strange ghost-town and the detailed descriptions of each part of the city. I think the experience would benefit a lot by including some abstract sound effects (wind, the bell, desolated city white noise e.t.c) but that's just my personal opinion. Overall I felt as if I was playing a character in a Whitewolf setting, great work!

Hi Joaquin and welcome! Best of luck with your submission, can't wait to play all the games 🤩

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Hi Momo, your game got the 3rd place in our jam, congrats! Please contact us through any of the options here https://arcweave.com/contact to receive your prize! 🤩 You can also take a look at the review we did of all the games here:

I really liked the the idea with the audio link! 

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Really liked this idea of deciding a person's key life moments and the fact that the player makes the ultimate choice instead of a game system. Also loved the credits scene at the end 😁 Great work!

Very atmospheric and quite dark! Loved the picture of the handwritten letter towards the end <3  

Great atmosphere, writing and theme! I was feeling shivers while descending this spiral of psychological horror. Loved the initial choice with the two supreme beings and the breath-taking final outcome. An immensely atmospheric game, congrats! 

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This was an a-ma-zing accomplishment, congratulations to the team! You managed to push the engine to its limits, great story, atmosphere, puzzles, original art, setting in just 3 days 👏 I can't even begin to imagine what you would have created if Arcweave had more features for you to explore 😊 Beautiful work! 

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Could not really finish that one, seems I got stuck in a loop. Liked the "Groundhog day" idea, where you need to do things right to progress.

Nice little short afterlife story. Really liked the black and white backgrounds turning to color as you interact with them and the swing scene at the end 😥

What an ominous atmosphere and feeling, really felt like being in Dante's Hell! Esp liked the man chasing scene and all the different death / gameover sequences. Great submission! 

(Sorry you reached the Arcweave free tier limit in the end and was not able to complete all the branches 😥)

This was so nice 😊  Big fan of the character creation step and the whole idea of spreading mischief around the universe! Also loved the valves riddle and all the awesome original art everywhere <3 Great submission!

The writing was really funny and FredDie is such a loveable little zombie! Really love the surrealistic idea where everyone gives him their body members to eat of their own volition. A bit on the short side but very enjoyable entry nonetheless, congrats!

Very touching <3 Really nice pockets of fun to lighten the mood as well -- great work! Loved the original blurry artwork as well with the black family silhouettes and the little white ghost dog!

Nice entry. I liked the somber atmosphere and the aftermath of my choices at the end, felt like the epilogue of a movie. Great work!

Thank you! :)

Heh, that is awesome :) Really glad you liked the game!

Thanks! :)

Amazingly well done game, i like the main mechanic idea a lot! I would suggest the levels to complete when the elk walks on top of all the tiles instead of shooting them as after a while i noticed i was just staying at the center of the level shooting everything with my beam.  Great sketches for the tutorial also! 

Amazing art, a little bit on the hard side, perhaps it could be a little more slow placed? Great tower defense concept overall! 

Great job, I liked the idea of the hidden policemen! Balance was really good too, i felt it was challenging but not too hard.  I can totally see more unlockables in later levels machineguns and  roller skates to help you move/kill faster hehehe

Excellent idea! Very fun and original game for some reason i had a nice Ghostbusters vibe from it. 

Very nice little game! I could easily see it being developed a little bit more as a runner with the addition of e.g. double jump and some other mechanics. Great job!

Nice game, i think with some added features and a whole bunch of levels you could have a solid idea in your hands! Can be ported for mobile too :)

Interesting game, i would like to see the political part of the concept  a little bit more in the mechanics of the game. Also the controls are a little difficult to get used to. The game happily reminded me of old top down rpg games i used to play as a student :) Nice work!

Felt simple and addictive but i got a little bored after a while. Very nice work overall, grats!

Very polished game for a 48 hour jam. Excellent work! 

Damned pirates i can only watch helplessly after they shoot their cannonballs :) Good job!

Very nice concept and a fun and promising game. Love the tropical music :)

Thanks for the comment Zen00! You can move with the arrow keys left and right and jump with the up arrow. Also F1 switches to fullscreen