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A jam submission

Comet KnightView game page

Avoid hazards, defeat enemies and collect keys in order to progress and face the final castle boss!
Submitted by CometKnight — 1 day, 5 hours before the deadline
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Comet Knight's itch.io page

Results

CriteriaRankScore*Raw Score
Clarity & Conveyance#34.3334.333
Aesthetics#44.5004.500
Overall Experience#53.8333.833
Gameplay#64.0004.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Roster and Roles
Jesse Jimenez: Programming

Linda Chen: Programming

Mike Flores Gonzalez: Programming

Anthony Duong: Programming

Ken Torres: Audio and Programming

Mykayla Hunter: Artist and Animator

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Comments

Submitted(+2)

I love top down adventure games, and the lo-fi vibes for your game was great. I experienced some bugs with invisible walls and a crash when trying to open the blue locked door, but gameplay and level design were well thought out

(1 edit)

Im one of the developers. The blue locked door wasn't a crash I just programmed it to end the game. We rushed it towards the end and the invisible wall to the left same reason we did not build a room for that side so only theres only my room on the right.  It was a miracle to have released what we did on time.

Submitted

I still really enjoyed it regardless, what youy guys did realease was great

Submitted(+1)

I vibe of the entire game was very cool, especially the itch page. However, when taking damage on spikes, you will sometimes keep getting hit over and over until you die, even with the knockback. Also, after the first locked door, there are a few bugs. Ignoring those, very fun game.

Submitted(+1)

I really like this. Cool art, level design, and mechanics.

Developer

Thank you so much!