Play new kind of society
lispmoo2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity - how original is the idea? | #17 | 2.502 | 4.333 |
Entertainment - how enjoyable is it? | #20 | 1.732 | 3.000 |
Overall | #20 | 1.925 | 3.333 |
Presentation - how does it look/feel? | #21 | 1.540 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I followed the instructions, and calling
define-game
did output a lot of compilation stuff, but doing{ north
seems to do nothing 😞Did you close the curly brace? You're not meant to. It will be considered a normal symbol. Here, let me try. When the sdf mastodon went down, I spent some time furiously navel-gazing about this instead, so it works on my machine at least!
Also I think in my other post I accidentally listend setqing *player* after (define-game), when it really needs to be before. What does (symbol-value 'start-locn) return?
Oh I got it. My { reader stops at EOF. So if you are in the terminal rather than in slime, you probably have to issue C-d <return> for the read to ever finish. It seems like no-one could possibly be happy about how that { thing works ;p
Ah yes, it worked from Sly 👍
On an unrelated note, it’d be nice to have some in-built help with the list of commands one can execute. Nice job still, looks promising!
How to build this game?
Now when you say "build" and "game"
alright I accept that I submitted this game to a game jam so we better do it
It's common lisp.
And that's pretty much it. The thing is, the moo substrate for the game works really well so you can ignore the above "game" and do something better
and just make your own better game / or improve my game ;p