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almost there

A topic by tripalay created 18 days ago Views: 6
Viewing posts 1 to 1
Submitted

i use c/c++ instead of a game engine, a 3D ball is a good dev project because rolling/torsion requires quaternions or that (bi)vector algebra stuff everyone keeps making videos on i guess. once your torsion looks right you feel confident about whatever you want to do next.

good jam topic!