-- Synopsis --
The year might be 359, but no one is certain.
Strange creatures known as the Amende have pushed humanity into hiding, leaving them scattered across disconnected colonies that barely cling to life.
One such colony exists in Eastern Crunia, hidden by the boughs of a rainforest. Known only as The Town, this community has managed to thrive through isolationist policies and a strict class system. The classes were once said to be equal, but now they have shifted into stratified castes.
When Pages start showing up dead in town, tensions erupt between the castes that were once meant to be equal.
Play as Pratik as he attempts to get to the bottom of the mysterious deaths that seem to only plague Pages. Will you destroy the Town that cursed him to live on the bottom rung of society? Or will you save it, reshaping it into the Utopia it once dreamed it could be?
But only if the Town doesn't kill you first.
-- Main Characters --
-- Other Characters --
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Hi everyone! The Town Pages is the next project I'll be working on! It's a Point and click mystery game where you play as Pratik as he tries to get to the bottom of why Pages keep dying.
I'm hoping to have a very very short demo (like, 5 minutes in gameplay, haha) by the end of Barajam!
I'm hoping to be finished the full game by next October, but I'm working on this game solo, so I can't say for certain if that's when I'll finish!
I've already gotten the whole game outlined with 4 major endings and a slew of funny super bad decision death scenes (my fav), as well as the first 12k of the game written.
There are 2 separate predetermined romances within the game (as in, two separate pairs of couples, Pratik can only fall in love with a certain character), and depending on your choices these characters might get together or not.
I'm in need of some beta readers once I've finished the script (estimated length of probably ~50k), so if you were interested please let me know! :D
-- Questions?! --
1. What character seems the most interesting to you so far?
2. Are you interested in games with unusual settings? Do you like having the in-game culture explained to you naturally through the character's dialogue, or do you prefer a glossary? Or neither?
3. Which character(s) do you think is(are) the murderer?