I almost cried I can't believe it happened AGAIN 😭😭😭
Heiden
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Hi there!
I've uploaded a build for you called " 1.55 Milo PC" that has a button on the main screen of the main menu that you can click and it allows you to jump straight into Milo's ending.
I found where the issue arose for Milo's ending in the original copy and will be putting out a fix for that shortly (once I get out of the ER... it's been a bit of a long day haha;;)
Again thank you for letting me know about the bug!
Ah, shoot. I'll look into this ASAP, but I'm away from my builds ATM and will be able to look at it in two days.
I'll also go ahead at that time and make a special build for you so you can quickly jump right to the end of Milo's route.
Really sorry about the inconvenience but also thank you so much for letting me know it's not working!
This was so cute!!! Also I had to snicker pretty hard at Geist reading The Bell Jar. HE WOULD, WOULDN'T HE?
Loved the art and the animations in this one! The message about fighting against about your inner demons (or inner blonde british boy-s) was very sweet and I especially liked how in the end (SPOILER) it didn't go completely away.
Thank you so much for making this!!! :D
OOhhh I felt this one in my bones.
I feel really bad for Diana (I was so happy to see the resolution in the Best Ending!) and Enya was a certified ball of sunshine. They were so cute together in all their interactions! The nightmare scenes with Godric were really good and really really creepy!!! I've (unfortunately) had my own fair share of narcissistic abusive bosses and hahahahahaha-- yeah! Felt very realistic.
Thank you for making this game about such a difficult topic. I hope it's okay that I leave a bit of a personal reaction about "abuse in the gamedev field" below--
[Warning for mentions of harassment]
I just had to spend the last year recuperating after having been sexually harassed at multiple different in-real-life gamedev events. I've never been in a field where this level of abuse is so normalized and endemic that people don't even blink when clear examples of abuse are just happening right out in the open. I'm so glad that people are able to get their stories out there with their own experiences with this, because it's really /really/ not talked about enough.
Thank you so much for making this game. It really stirred up a lot of emotions. It's so good to know that we're not alone.
🫂🫂🫂 Thank you so much for playing!
I suppose I should reword that part of the description, the endings are seeing the backstory scenes of each of the three girls and then the final ending scene with Charlotte. If you got the final scene with Charlotte (asks the player what their troubles are) then that's the full game. Don't worry about doing things "differently" to get different endings, the stories of each of the girls doesn't change. Being kind and lending an ear is all that's required. 😊
Omg thank you so much for playing!!
I'll look into the Beatrice bug 👀 I have an idea of what's causing that.
I'm so sorry to hear it made you cry but happy to hear you enjoyed it?? I'm looking forward to seeing your gameplay video (if you upload it!).
I also added some content warnings, hopefully to prepare people for the story sections toward the end.
Thank you so much for playing!
I LOVE THIS SO MUCH I LOVE THIS ITS AMAZING THE DESIGNS ARE INCREDIBLE IM EMOTIONALLY INSIDE MY MIDDLE SCHOOL BUILDING DRAWING MANGA ON MY LUNCH TABLE WITH BROKEN COLORED PENCILS
The draw code????? The theming???? The message of the game???? I LOVE THIS GAME SO MUCH and its just a demo I LOVE IT SO MUCH ALREADY !!!!!!!!
Hi there!
That sounds like it's a resolution error where the buttons to start the different convos are off screen.
I'm in the middle of trying to push out my newest game (due in... 2 days 😱) so I don't have the chance to look into putting out a patch atm.
You can try fiddling around with the resolution options in the options screen in the meantime to see if you can get the buttons appearing that way. Otherwise I'll try to get out a patch as soon as possible!
Thank you for letting me know!
Ah, okay! I got a friend to take a look at it on their Mac (Mac Monterey) and it appears to be this issue: https://superuser.com/questions/1345755/how-to-fix-the-application-cant-be-opene...
You can try the steps in that post!
It looks like something about version 1.2 doesn't play nice with some Mac OS and will get flagged. My friend did tell me they didn't have this issue at all with build 1.1 though. I've also unhidden the Mac 1.1 build if you still couldn't get the above steps to resolve the issue. (Just a caveat that there are some bugs in this version)
Hope that helps!
Huh, thats very weird. Can you copy/paste the exact wording of the message it's giving you?
Is it possible that this is what is happening?: https://support.apple.com/guide/mac-help/open-a-mac-app-from-an-unidentified-dev...
I've just uploaded a build just for you! It's the "Peyton Ending Shortcut" build (it's a PC build but let me know if you need Mac or Linux!). What you'll want to do is click the "Peyton Ending" button on the main menu and click on the bed in Phebe's room! This will cut straight to Peyton's ending (starting with the underground tunnels). The game should also drop a Flower into your key inventory for you to use in the final scene!
Thank you for letting me know that this glitch was still in the game! I got a nice look at what was going on under the hood and I feel like I've got a lot better idea of what areas to focus on in my own programming journey. Thank you again! :D
Well this is embarrassing. I did indeed accidentally bork the EndDay logic when I was attempting to only ask Players about depression napping once. :'D
I just uploaded a new build that SHOULD have everything fixed! I tested pretty much everything on my computer this time. (No more changing of one little logic thread w/o testing it)
Thank you so much for your really detailed step-by-step of what happened! While I was looking under the hood trying to figure out this bug (my bad, extremely embarrassing OOPS) I did figure out how to save which room was active as well as a possible fix for some Save/Load issues I've been having with my games.
This bug omg ..... I made a breakthrough with a possible solve for this load/save bug (it's the source of this and the fanny shop bugs) and will do my hardest to fix it tonight! If I can't do that I'll upload a build where you can access the ending via a cheat code instead for the time being. Thank you for letting me know you're still getting this bug!
Interesting!
So you saved, did the Gamble option, didn't win, before the day passed you returned to the main menu, loaded your save pre gamble and tried gambling again and now the day won't progress?
What day are you on? Did you save during dialogue? Are you loading from one active game into another? (Returning to the main menu is how the game resets certain variables. If clicking +1 day buttons doesn't end with the day ending that means the underlying EndDay(); function got broken somewhere, which 90% of the time is tied in with a load issue.)
I can look into this issue this evening. I'm hoping it's just a loading from one active scene to another active scene issue bc that's an easy fix haha. If you don't want to wait for a new build, try exiting the game completely, reopening it and then loading into that file from the main menu.
Just wanted to let you know: I got to thinking that you might not be able to get Milo's ending with your current save files. I uploaded a special build just for you called "Milo Ending Shortcut"! This special build has a button on the main menu that says 'Milo's Ending'. When you click that button you can immediately go talk to (SPOILER) Ms. Leith in the Casino to activate the final part of Milo's Ending. Sorry for the bug and thank you so much for letting me know! Hope this helps!